1980s:
- Pong
- Pacman
- Tetris
- Space Invaders
1990s:
- Street Fighter
- Doom
- Sonic The Hedgehog
- Super Mario Bros.
2000s:
- The Sims
- Football Manager
- Call of Duty
- Halo

Sonic's chaos emeralds: Well if it was worth a journey for him..?
I think that all of these games have some kind of iconography which we could realistically work into a real-life narrative. Whether it's a Chaos Emerald from Sonic, Mario's hat and moustache, Ryu of Street Fighter's headband, the first person viewpoint in Doom, I think it could be realistic. Whilst trying to cover various aspects and concepts used in these games, it will be important to maintain a sense of narrative, so we can't let some of the more difficult/questionable conventions get in the way. This may prove an obstacle when approaching something like Pong, which is so pixellated or from such a specific perspective that some improvisation may be best advised.
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